Technical Artist - Gaming
WFA Digital Insight
As the demand for skilled Technical Artists continues to rise, with a 25% increase in job postings in the last year, Homa Games is looking for a talented individual to join their team. With over 2 billion downloads and a strong focus on innovation, this company is an attractive prospect for those looking to make an impact in the gaming industry. Candidates should be aware that having strong Unity development skills and experience in optimizing game assets is crucial for this role. The ideal candidate will have a keen eye for detail, excellent problem-solving skills, and the ability to work collaboratively as part of a cross-functional team.
Job Description
## About the Role As a Technical Artist at Homa Games, you will be working on the company's number one game, All in Hole, and will be responsible for transforming visual concepts and assets into high-quality, production-ready experiences within Unity. You will be collaborating closely with artists, game developers, designers, and QA to ensure that visual quality, technical excellence, and production efficiency come together seamlessly in every feature shipped. Your day-to-day tasks will involve owning the integration of UI and visual assets into Unity, building and maintaining reusable prefabs, and driving asset and rendering optimization.
The Technical Artist role is crucial in ensuring that the game's visual quality meets the company's high standards, and that it is optimized for mobile performance and scalable for long-term development. You will be reporting directly to the Art Director and will be working as part of a talented team of artists, developers, and designers.
Homa Games is committed to innovation and excellence, and is looking for a Technical Artist who shares these values and is passionate about creating high-quality gaming experiences.
## What You Will Do - Own the integration of UI and visual assets into Unity, ensuring faithful implementation of design references across multiple devices and resolutions.
- Build, maintain, and improve reusable prefabs, asset structures, naming conventions, and shared libraries that enable efficient production at scale.
- Drive asset and rendering optimization, including Sprite Atlas management, draw-call reduction, compression strategies, and mobile performance improvements.
- Investigate and resolve visual, UI, and asset-related bugs, acting as the go-to expert at the boundary between Art and Development.
- Support localization implementation, responsive layouts, safe area management, and cross-device validation.
- Develop technical solutions through shaders, tooling, automation scripts, and workflow improvements that enhance both quality and team efficiency.
- Partner with artists to continuously improve asset preparation pipelines and ensure smooth integration from concept to final implementation.
- Collaborate with the development team to ensure that technical requirements are met and that the game is optimized for performance.
- Stay up-to-date with industry trends and developments, and apply this knowledge to continuously improve the game's visual quality and technical excellence.
- Deep knowledge of Unity asset integration, UI implementation, prefab architecture, scene setup, and mobile production workflows.
- Proven experience optimizing game assets, rendering, and performance.
- Strong understanding of technical art principles, including texture mapping, lighting, and materials.
- Experience with scripting languages, such as C# or Python.
- Strong problem-solving skills, with the ability to debug and resolve complex technical issues.
- Excellent communication and collaboration skills, with the ability to work effectively with cross-functional teams.
- Strong attention to detail, with a focus on delivering high-quality results.
- Knowledge of machine learning and AI principles.
- Experience with cloud-based technologies, such as AWS or Google Cloud.
- Familiarity with agile development methodologies, such as Scrum or Kanban.
- Opportunity to work on a high-profile game with a talented team of developers and artists.
- Collaborative and dynamic work environment.
- Professional development opportunities, including training and conference attendance.
- Flexible working hours and remote work options.
- Access to the latest technologies and tools.
- Recognition and reward for outstanding performance.
How to Stand Out
- Make sure to have a strong understanding of Unity development and Technical Art principles, as well as experience with optimizing game assets and performance.
- Highlight your problem-solving skills and ability to debug and resolve complex technical issues.
- Showcase your attention to detail and focus on delivering high-quality results.
- Be prepared to talk about your experience working with cross-functional teams and collaborating with artists, developers, and designers.
- Don't be afraid to show your passion for gaming and your desire to create high-quality gaming experiences.
- Research the company and the game, and be prepared to ask questions about the role and the team.
- Be honest and transparent about your skills and experience, and don't be afraid to ask for help or guidance when needed.
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