UI/UX Director, Unannounced Super Fun Video Game
Job Description
Who We Are Ahoy there! We're Second Dinner! Perhaps you've heard of our first game, MARVEL SNAP? Mobile Game of the Year? That was just the beginning! Our next generation of games is "mad hype" and we're excited to make another blockbuster hit. (This time, with you!) The people here are uber-talented, and bring a bunch of diverse perspectives to the craft of makin' games. If you can bring something new to the table and expand our point of view, that's a huge upside. OH! And we're fully remote throughout the United States!! Relocating is for suckers! This Specific Team (It’s a New Game!) We’re working on something new, with a wildly exciting partner. The team is pretty small right now (~20 rad folks), so you can make a HUGE impact helping shape this thing. We just passed a big milestone and are ready to step on the gas. Here’s Where YOU Come In As UI/UX Director, you will lead our glorious UI/UX team to new and wondrous heights! You’ll help create a vision for an incredible-looking UI and ultra-intuitive UX. You’ll get the team so, so jazzed about your vision and your plan to get us there. Let’s hang out and build something rad that we can all be proud of. What You’ll Do: - Provide leadership for the mobile game's UI/UX, ensuring alignment with the game's creative vision and player experience goals.
- Lead and direct the UI/UX team.
- Collaborate closely with game designers, artists, and developers to integrate UI/UX seamlessly into the overall game design.
- Implement player feedback to refine and optimize the UI/UX throughout the game development process.
- Develop and maintain design documentation for UI patterns and elements.
- Document and communicate design decisions, rationale, and guidelines to ensure a shared understanding among the development team.
- Create interactive prototypes and wireframes to test and iterate on design concepts.
- Design tests and utilize data to refine and optimize the UI/UX throughout the game development process.
- Direct motion design through storyboards or prototypes for fun and intuitive UI transitions and interactions - Make it look and feel great - Put it in the build Does this sound like you?
- You have crafted intuitive and fun User Interfaces on Mobile - You have experience in Match-3 or other puzzle games - You can render high quality UI elements - You get people psyched about your bold new ideas - Everyone who works with you says “oh wow, they’ve got this”.
- You like working directly in a game engine If so, please apply, because if not, we will be really sad that we missed out on getting to meet you, and then you’ll feel all this guilt, and it’ll weigh on you, and you know what, it really is just better if you apply.
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