AI training contract
3D Animator / CGI Artist
Other · USD 15-80 an hour. · 1 opening
3D Animator / CGI Artist is contract work for micro1, reviewing and correcting what AI models produce in other. The output of the job is expert judgement written down: a model gives an answer, someone who knows the subject decides whether it is right and explains why.
What it requires. No credential is stated on this listing beyond experience in the field.
What it pays. USD 15 to USD 80 an hour, as published by micro1. Rates in this category track how rare the credential is rather than how hard the work is.
Where. The listing says this role is remote and names no country. micro1 says it hires talent from around the world, except people who reside in Afghanistan, Belarus, China, Cuba, Democratic Republic of the Congo, Hong Kong, Iran, Iraq, Libya, Macao, Myanmar, North Korea, Russian Federation, Somalia, South Sudan, Sudan, Syria, Venezuela, Ukraine, and Yemen. So this page lists every other country as eligible, on the strength of that rule and not of anything this listing says. Requirements can still differ by role, so check the application page on micro1 before you apply.
Skills named: 3D Animation (3D only), CGI/VFX, Blender, Maya, Cinema 4D, Rigging & Character Movement.
Applications are made on micro1, not here. WFA Digital is independent of micro1 and may receive a referral fee if you are hired, at no cost to you.
Full listing, as published by micro1
Role Title: 3D Animator / CGI Artist Role Type: Contractor Location: Remote micro1 is engaging 3D Animator / CGI Artists to contribute their creative and technical expertise to a dynamic video data annotation project for a valued customer. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. This opportunity centers around leveraging your animation skills and knowledge of CGI/VFX pipelines to support the development of innovative artificial intelligence, focusing on the intricacies of character movement, rigging, and realistic animation in 3D environments. Scope of Work Create and annotate high-quality 3D character animations using tools such as Blender, Maya, or Cinema 4D for AI training datasets. Implement rigging and character movement techniques to ensure accurate representation of motion and behavior in 3D models. Provide critical analysis and annotation of video data to improve AI understanding of animation and CGI elements. Collaborate with project coordinators to clarify annotation guidelines and align deliverables with the customer's needs. Leverage CGI/VFX expertise to identify and document nuanced animation features for the project’s dataset. Ensure submissions maintain consistency, accuracy, and high standards of visual presentation. Offer constructive feedback to continuously refine annotation strategies and processes. Preferred Qualifications Proficiency in 3D animation using Blender, Maya, or Cinema 4D. Solid understanding of rigging, skinning, and character movement workflows. Experience with CGI/VFX pipelines and best practices for video data annotation or asset review. Exceptional attention to detail, with the ability to recognize and describe subtle differences in movement and visual style. Excellent written and verbal communication skills, with an emphasis on clarity and collaboration in a remote setting. Entry-level or mid-level experience in 3D animation, CGI, or related fields (senior-level expertise is not required). Passion for advancing AI technologies through high-quality creative contributions.
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Rate, openings and requirements checked 2026-09-25 against micro1's own public postings.