AI training contract
Simulation Expert — Real-to-Sim 3D Environments & Assets
Engineering · USD 60-150 an hour. · 5 openings
Simulation Expert — Real-to-Sim 3D Environments & Assets is contract work for micro1, reviewing and correcting what AI models produce in engineering. The output of the job is expert judgement written down: a model gives an answer, someone who knows the subject decides whether it is right and explains why.
What it requires. No credential is stated on this listing beyond experience in the field.
What it pays. USD 60 to USD 150 an hour, as published by micro1. Rates in this category track how rare the credential is rather than how hard the work is.
Where. The listing says this role is remote and names no country. micro1 says it hires talent from around the world, except people who reside in Afghanistan, Belarus, China, Cuba, Democratic Republic of the Congo, Hong Kong, Iran, Iraq, Libya, Macao, Myanmar, North Korea, Russian Federation, Somalia, South Sudan, Sudan, Syria, Venezuela, Ukraine, Yemen, and Ethiopia. So this page lists every other country as eligible, on the strength of that rule and not of anything this listing says. Requirements can still differ by role, so check the application page on micro1 before you apply.
micro1 lists 5 openings on this role.
Skills named: isaac sim, gazebo, mujoco, unity, unreal, pybullet, 3d modeling, cad, environment design, physics simulation.
Applications are made on micro1, not here. WFA Digital is independent of micro1 and may receive a referral fee if you are hired, at no cost to you.
Full listing, as published by micro1
Role Title: Simulation Expert — Real-to-Sim 3D Environments & Assets Role Type: Contractor Location: Remote micro1 is engaging Simulation Experts — Real-to-Sim 3D Environments & Assets to contribute to a customer’s project focused on advanced simulation and artificial intelligence training. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Key Responsibilities: Build and configure 3D assets and environments in simulation platforms (Isaac Sim, Gazebo, MuJoCo, or similar) Translate real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior Collaborate with scientists and subject-matter experts to validate accuracy of simulated environments Tune physical parameters (mass, friction, collision properties, joint dynamics) so simulated objects behave like their real counterparts Troubleshoot discrepancies between simulated and real-world behavior Qualifications: Hands-on experience with at least one robotics/physics simulation platform (Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, PyBullet, etc.) Background in 3D modeling, CAD, or environment design Understanding of physics simulation (rigid body dynamics, materials, sensors) Strong collaboration skills working with scientific/technical stakeholders Attention to detail in matching real-world fidelity
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Rate, openings and requirements checked 2026-10-23 against micro1's own public postings.